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Design, engineering and technology
Design a charity box for Ramadan
Using our KS2 lesson plan and template, learners will design and make a charity box using card, glue sticks, split pins and decorations to count down the days of Ramadan while nurturing an understanding of this religious festival.
In 2024 Ramadan starts on Sunday 10 March and ends on Monday 8 April. It is estimated that globally 1.6 billion Muslims will take part in Ramadan and will fast from sunrise to sunset for one lunar month.
We’ve created this teaching resource to support the delivery of key topics within design & technology, religious studies and art.
This could be used as a one-off lesson activity to develop making and designing skills or an understanding of Ramadan. Alternatively, it could be used as a part of a wider scheme of work to develop making skills for graphic products in design & technology.
Learners will look at what Ramadan is, what happens during Ramadan and the importance of charity to Muslims. They will make a charity box that includes a feature to count down the days of the lunar cycle and can incorporate their own designs onto its external appearance.
Tools/supplies needed:
Paper and card (optional: paper plates)
Drawing implement: colouring pencils or pens, pencils and rulers
Scissors
Glue sticks
Split pins
Optional: decorations such as sequins, glitter, etc.
Suggested learning outcomes
It is important for learners to understand all types of religious festivals as part of their religious education. This resource combines religious education with art and design and technology with the aim that the learners will be able to generate, develop, model and communicate their ideas through discussion and annotated sketches, and to use a range of materials creatively to design and make this product.
Specifically, children will understand the main considerations and features for designing a charity box for Ramadan and be able to make this box considering the key features required, inclusion of the lunar countdown and how aesthetically pleasing it will be to the customer.
Download our activity sheet and other teaching resources for free
All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
The activity sheet includes teachers’ notes, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved nations; England, Northern Ireland, Scotland and Wales.
Please do share your highlights with us @IETeducation.
Transportation problems
Solving transportation issues around the world
In this activity students will use what they know about community transport systems to suggest possible solutions to existing transportation problems.
This is one of a set of resources developed to aid the class teaching of the secondary national curriculum, particularly KS3. It has been designed to support the delivery of key topics within design and technology (D&T) and engineering.
Activity: Solving transportation issues around the world
Students will watch our short film on transportation planning, which will be the basis for a class discussion on the potential issues that come with holding major events in cities such as the Olympic Games.
Students will then work in teams to review a scenario from our Solving the transport problem worksheet, which includes various transport planning scenarios. Each team will choose a problem to solve and then present their solution to the class.
Finally, students will examine the negative consequences that inevitably come with improving community transport, considering environmental and social factors.
Download our activity overview for an introductory lesson plan on transportation issues for free!
The engineering context
Engineers must often solve transportation problems that can arise in big cities. Whether it’s designing traffic flow for megacities, building accessible infrastructure for rural areas, or integrating sustainable fuels, transportation planning equips engineers to tackle hazards, congestion, isolation, and inefficiency.
Suggested learning outcomes
This activity teaches students how to use community transport to solve social and environmental problems. It will also teach them how to explain the rationale behind these decisions.
Download our activity sheet and other teaching resources
The activity sheet includes teachers’ notes, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved nations; England, Northern Ireland, Scotland and Wales.
All activity sheets and supporting resources are free to download (including the video), and all the documents are fully editable, so you can tailor them to your class’s and your schools’ needs.
You can download our classroom lesson plan for free!
Please do share your highlights with us @IETeducation
3D shapes nets - practical activity
Using 2D nets to make 3D shapes
Make 3D shapes using cube nets then use this understanding to build a 3D pyramid. This activity introduces the concept of making 3D shapes using 2D nets.
Participants use shape nets, to make three-dimensional shapes from two-dimensional images including a cube and pyramid.
Activity info, teachers’ notes and curriculum links
In this series of activities, pupils will learn about nets and wheels and axles. They will combine these technologies to make the base and body for a vehicle made from card. It could be used at Key Stage 1 to introduce nets and develop practical skills.
All activity sheets and supporting resources are free to download and are fully editable, so you can tailor them to your students’ and your schools’ needs.
And please do share your classroom learning highlights with us @IETeducation
Tools/resources required
Copies of the nets pyramid and nets cube handouts, printed on card, 1 per pupil (plus spares)
Scissors
Glue sticks
Optional
Sticky tape or double-sided sticky tape
Pre-made models of each shape, for demonstration (these could be made large size, for example by printing out on A3 card)
Download the activity sheets for free!
All activity sheets and supporting resources are free to download and are fully editable, so you can tailor them to your students’ and your schools’ needs.
The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland, and Wales.
And please do share your classroom learning highlights with us @IETeducation
Common uses of Information Technology poster
Primary classroom poster exploring how information technology is used outside school.
Download the single poster or order a full set of posters for free form the IET Education website.
Four experiments with magnets
Super simple fun science experiments
These four fun science experiments using magnets are quick and easy to set up, suitable for learning at home or school. Your students will measure the effects of magnetism as magnets pass through tubes made of different materials; create a visual demonstration of Chaos theory with magnets affecting the swing of a pendulum; feel “attract” and “repel” forces of magnetism by placing magnets on either side of their hand, and use the magnetic field to make an object move as if it is alive.
These four practical experiments demonstrate various different scientific principles related to magnets and magnetism, including:
electromagnetic induction
magnetic fields
chaos theory.
Tools/resources required
Projector/Whiteboard
Magnet kit
2 neodymium magnets
plastic radiator pipe sleeves
copper plumbing pipe
Sticky tape
Blu-tack
Steel nut
Cotton thread
Chairs
This activity could be used as a starter or main activity to introduce the effects of magnetism and magnetic fields, or as one of several activities within a wider scheme of learning focusing on different types of forces. These experiments could also be used as an introduction to power generation or the potential uses of magnets in Design and Technology and Engineering projects.
This activity sheet was developed with the support and participation of the School of Engineering at Cardiff University.
Download the activity sheets for free!
All activity sheets and supporting resources are free to download, and all the documents are fully editable so that you can tailor them to your students and your schools’ needs.
The activity sheet includes teacher notes, guidance, helpful web links, and links (where appropriate) to the national curriculum in the four devolved UK nations; England, Northern Ireland, Scotland and Wales.
Please share your classroom learning highlights with us @IETeducation
Chinese zodiac animals
A graphics project making Chinese zodiac animals that move!
In this activity learners will learn about simple mechanisms (cams and linkages) within a graphics project. Learners will have an opportunity to use templates to help them cut out the parts for a cardboard Chinese zodiac animal.
Download the activities sheets for free!
All activity sheets and supporting resources are free to download and are fully editable, so you can tailor them to your students’ and your schools’ needs.
Resources required:
Card tubes
Wooden skewers
Glue sticks/ glue
Erasers
Sticky tack
Cardboard
Brass split pin fasteners
The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland, and Wales.
And please do share your learning highlights and final creations with us on social media @IETeducation
Electrical and electronic symbols poster
Secondary classroom poster showing the common electrical and electronic symbols.
Download the single poster or order a full set of posters for free from the IET Education website.
Materials for design
Choosing materials for a new design
It is essential that products used in our everyday lives are fit for purpose. To design a product which will be useful to the customer it is important to understand how different products function and why different materials and components are suitable for different applications.
With this in mind, students will dismantle an engineering product to help them better understand its construction and function. They will then use this experience to create a test that will help in choosing which materials are fit for purpose when designing a new product.
This is one of a set of resources developed to aid the teaching of the secondary national curriculum, particularly KS3, supporting the teaching in design and technology (DT). The lesson accompanies our Reverse engineering activity, which should ideally be completed before this lesson.
Activity: Choosing materials for a new design
In this activity students will be given a pair of headphones to dismantle (this must be done carefully, as the headphones will need reassembling afterwards!).
Using our Product investigation booklet, students will conduct a product analysis to investigate its construction. They will be asked to create a test that will help manufactures determine if different materials are fit for purpose to aid choosing materials for new designs.
The engineering context
Engineers may choose to review older products, or competitor products, in order to help them choose materials for certain design or engineering projects. These materials may be the same as what has already been used in what they’ve examined, or the examination may lead them towards producing superior materials.
Suggested learning outcomes
At the end of this lesson students will be able to effectively dismantle and investigate an engineered product to determine how it was made along with its function/purpose.
Download our activity sheet and related teaching resources
The activity sheet includes teachers’ notes, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved nations; England, Northern Ireland, Scotland and Wales.
All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
Download our classroom lesson plan and presentation below.
Please do share your highlights with us @IETeducation.
Develop a travel information system
Develop a programmable information system for users of the London Underground
The London Underground is one of the busiest public transport systems in the world. It is used for over 1.2 billion journeys a year. Passengers need up to date information when using it so that they can plan their journeys well.
This could be used as a main lesson activity with ‘Transport displays designed for users’ as the starter. It is an ideal exercise for learners to develop programming skills, make use of programmable components and embed intelligence into a product design.
In this engaging activity students will use the BBC micro:bit to create a prototype for a travel information system that could be used by passengers on the underground. The system must provide both service (how well the network is running) and timetable information when different buttons are pressed.
When writing the program those who have not done programming before may benefit from writing, experimenting with and downloading the example program shown on the Teacher PowerPoint (also provided as a PDF handout). They can use this as a base for their own program. This is provided as JavaScript Blocks Editor Powered by Microsoft MakeCode (microbit-transport-jsb.hex) and Python Editor (transport.py) code. Teachers will need to decide which programming editor is the most suitable for their learners. Code Kingdom can also be used.
This activity will take approximately 60-120 minutes depending on the ability and prior experience of learners.
Tools/resources required
Projector/Whiteboard
BBC micro:bit system and online programming software
Internet (to access programming software)
Suitable sensor inputs and sound outputs
The engineering context
Transport is an ideal topic for teaching about programmable components and embedded intelligence in products. These are key parts of the 2014 programme of study for Design and Technology at KS3.
It is also an ideal vehicle for using the BBC micro:bit in the classroom and developing the programming skills of learners.
Suggested learning outcomes
By the end of this activity students will understand a block systems diagram of an information system, they will be able to successfully program the BBC micro:bit so that the system meets the design criteria and they will be able to understand and apply the use of a moving text on an LED display.
All activity sheets, worksheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales.
Please share your classroom learning highlights with us @IETeducation
Transport displays designed for users
Investigate what information travellers on the London Underground need
This is one of a series of resources to support the use of the BBC micro:bit in Design and Technology lessons.
The London Underground is one of the busiest public transport systems in the world. It is used for over 1.2 billion journeys a year. Passengers need up to date information when using it so that they can plan their journeys well.
In this unit, learners will use the BBC micro:bit to develop a prototype for a programmable information system for users of the London Underground.
Activity info, teachers’ notes and curriculum links
In this activity, learners will investigate the needs of users of the London Underground, the information that they require and how programmable systems may help to provide solutions.
The activity sheet includes teachers’ notes, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved nations; England, Northern Ireland, Scotland and Wales.
Download the activity sheets for free!
All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
And please do share your classroom learning highlights with us @IETeducation
Design an information system
Design an information display system for disabled people
The importance of smart sensors in our daily routines is growing significantly. The Smart Sensor Communications topic focuses on what smart sensors are, how they are being used today and how they can be innovative in the future.
This engaging and thought-provoking activity introduces secondary school students to methods of looking at specific problems. To use the research and knowledge gained to find solutions to a problem, and to allow students to explore these solutions, however improbable they may seem.
Students should design an information display system for use in their school which can be used by those with disabilities. For an example of a system diagram use the ‘Systems diagram’ handout.
Students will communicate their solutions using annotated sketches. They should try and identify the Inputs and Outputs that are necessary.
Furnish the students with both information sheets, and explain that any solution should be considered, no matter how crazy or improbable it seems. They will need to produce annotated sketches of a number of solutions – emphasise that these need to be clear so that others can understand. For each solution, a block diagram should be produced showing the Input-Process-Output for the design.
How long will this activity take?
This activity will take approximately 45 minutes to complete.
Tools/resources required
Woollen gloves
Blindfolds
Ear defenders
Graphical equipment
The engineering context
Engineers play a crucial role in the development and implementation of smart sensors in various industries. Smart sensors are sensors that can process and analyse data, allowing them to make decisions without human intervention. Engineers are responsible for designing and integrating these sensors into systems, ensuring that they function correctly and provide accurate and reliable data. They also play a vital role in the development of innovative ways to use smart sensors to improve various processes, including healthcare, manufacturing, transportation, and many others. With the increasing demand for smarter and more efficient systems, engineers will continue to play a critical role in the advancement of smart sensor technology.
Suggested learning outcomes
By the end of this activity students will be able to identify problems for a specific task, use various methods to research a problem and explore solutions.
Download the free activity sheet!
All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales.
Please share your classroom learning highlights with us @IETeducation
Display stand - Create design ideas for a display stand for your information system
Create design ideas for a display stand for your information system
This is one of a series of resources to support the use of the BBC micro:bit in Design and Technology lessons.
The London Underground is one of the busiest public transport systems in the world. It is used for over 1.2 billion journeys a year. Passengers need up to date information when using it so that they can plan their journeys well.
In this unit, learners will use the BBC micro:bit to develop a prototype for a programmable information system for users of the London Underground.
Activity info, teachers’ notes and curriculum links
In this activity, learners will design and develop ideas for a stand for the transport information display.
The activity sheet includes teachers’ notes, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved nations; England, Northern Ireland, Scotland and Wales.
Download the activity sheets for free!
All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
And please do share your classroom learning highlights with us @IETeducation
Mobile phones and health
Investigate the potential effects of mobile phones on our health
The ‘Time for a game’ scheme of work provides an electronics systems context for students to explore infrared technologies.
Activity info, teachers’ notes and curriculum links
An engaging activity in which students will investigate the potential effects to health of the use of mobile phones and their transmitters, which use radio waves and microwaves to transmit information.
The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales.
Download the free activity sheet!
All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
And please do share your classroom learning highlights with us @IETeducation
Design a model car and wheel axle
Design an experiment to test how long it takes a vehicle to move down a slope
In this series of activities, pupils will learn about nets and wheels and axles. They will combine these technologies to make the base and body for a vehicle made from card, finishing by evaluating the performance of the assembled vehicle.
This activity evaluates the performance of the vehicle previously manufactured by the pupils. It involves recording the time taken by each vehicle to go down a slope. This can be converted into the speed of the vehicle. It could be used at Key Stage 1 or 2 to develop an understanding of the use of testing and numeracy skills.
Download the activity sheets for free!
All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
The activity sheet includes teachers’ notes, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved nations; England, Northern Ireland, Scotland and Wales.
Please do share your highlights with us @IETeducation
Global surgery challenge
Investigate and understand the technology that is required for remote surgery
A session focused on Internet research and presentation skills. Students work in teams to investigate the technology that is required for remote surgery and discuss the advantages, disadvantages and ethical issues of such procedures.
Students are given the example of a patient who, after suffering a series of heart attacks is about to undergo heart surgery in a hospital where a new pacemaker will be inserted using remote surgery. They are responsible for reassuring the patient ‘Luigi’ about the procedure and the aftercare.
Download the free activity sheet!
And please do share your classroom learning highlights with us @IETeducation
Make a Robinson Anemometer
Making a device to measure wind speed
In this science project, students will construct a Robinson Anemometer using common household materials. Once built, students can use it to measure wind speed either inside with domestic items or outside with the natural environment.
This activity can serve as a stand-alone project or as a component of a broader unit on weather or measurement. It is intended for upper Key Stage 2 learners (years 5 and 6).
This resource is part of a collection of free STEM resources created to aid in the teaching of the primary national curriculum, especially in the areas of science and design and technology. The purpose of this activity is to aid in teaching key concepts through the construction of a homemade anemometer.
Parts and components required:
Polystyrene balls, 25 - 40 mm diameter, 1 per anemometer
Wood/bamboo skewers, 3 per anemometer
Putty (such as Blutack or Whitetak) OR modelling clay (such as clay, Plasticine or Playdough).
EITHER 6 paper cups OR 4 paper cups and a plastic water bottle with a sports cap
Sticky tape
Tools and equipment required:
Fans, hair-dryers or other sources of moving air
Stop watches
Commercial anemometer (for extension activity)
The Robinson Anemometer
The Robinson Anemometer is a type of cup anemometer, an instrument used for measuring wind speed. It was invented by John Thomas Romney Robinson in 1846 and is named after him. The Robinson Anemometer consists of four hemispherical cups mounted at the end of horizontal arms, which are attached to a vertical shaft. As the cups rotate due to the force of the wind, the speed of the wind can be calculated based on the rate of rotation. The Robinson Anemometer is still widely used today and is considered one of the most accurate and reliable types of anemometers.
The engineering context
Engineers need to be able to measure the forces that will act on the things they need to design. They need to understand how these measurements are made so that they can be confident that their designs will meet the requirements in practical situations.
Suggested learning outcomes
By the end of this activity students will have an understanding of what is meant by wind, they will be able to construct a simple mechanical device and they will be able to understand that the linear movement of air can be measured by the rotation of an anemometer.
All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales.
Please share your classroom learning highlights with us @IETeducation
Make a homemade musical instrument
Learn how to make a homemade single stringed musical instrument in this fun STEM activity for kids
This fun STEM activity for kids will show you how to make a homemade musical instrument from card and can be done at home or at school!
This is one of a set of free resources developed to support the teaching of the primary national curriculum. They are designed to support the delivery of key topics within science and design and technology. This resource focuses on the construction, investigation and testing of a single stringed instrument.
In this activity learners will construct a card model of a single stringed instrument. They will test how it works, demonstrating how the tension of the string affects the pitch of the notes produced.
This could be used as a one-off activity or as part of a wider unit of work focusing on how sound is produced and heard by the human ear. It could also be used to develop modelling and prototyping skills.
Download our activity sheet below for a step-by-step guide on how to construct your homemade instrument.
As an optional extension students could evaluate the model they have built and suggest improvements that could be made to it. They could also make a manufactured prototype of a single stringed instrument using woods, metals and/or plastics. Alternatively, they could investigate and research the use of pivots and how these work in mechanical systems.
This activity will take approximately 40 – 60 minutes.
Tools/resources required
Parts and materials:
Pieces of card
Hollow card boxes
Paper fasteners
Elastic bands
Tools and equipment:
Scissors
Hole punches
The engineering context
Engineers need to be able to understand how sound is produced and heard by the human ear. This knowledge could be used when designing musical instruments or products that produce different sounds, such as games for children.
Suggested learning outcomes
By the end of this activity students will have an understanding of how sound is produced from a stringed instrument. They will also have an understanding of how changing the tightness/tension of a string alters the pitch of the notes produced. Finally, they will be able to construct and test a model of a single stringed instrument.
All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales.
Please share your classroom learning highlights with us @IETeducation
https://education.theiet.org/primary/teaching-resources/make-a-homemade-musical-instrument/
Maths for engineering poster
Secondary classroom poster where your students can find out about the equations and formulae needed for engineering.
Download the single poster or order a full set of posters for free from the IET Education website.
Build a car that moves
Learn how to make the base of a moving vehicle from card
Build a car with axles that moves! Budding inventors engineer the base and body for a model car made from card with wheels and axles. This is a fun practical activity for participants to make a simple 3D shape from a 2D net. The KS1 DT activity then introduces axles and wheels to enable the car to move.
Activity info, teachers’ notes and curriculum links
In this activity, pupils will make the base of a moving vehicle to understand how cars are designed and how axles work to allow cars to move.
Download the free resources!
All activity sheets and supporting resources are free to download and are fully editable, so you can tailor them to your students’ and your schools’ needs.
Tools/resources required
Copies of the car base handout, printed on card, 1 per pupil (plus spares)
Axles, 2 per pupil – for example, wooden skewers
Plastic tubing – this can be short sections cut from drinking straws
Wheels, 4 per pupil
Scissors
Glue sticks
Optional:
Sticky tape or double-sided sticky tape
Hole punches (ideally single hole punches)
Coloured pencils
Pre-made model of the base, for demonstration (this could be made large size, for example by printing out on A3 card)
Download the activity sheets for free!
The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland, and Wales
And please do share your classroom learning highlights with us @IETeducation
Inputs and outputs of design
Developing an understanding of the terms ‘system’, ‘input’, ‘process’, ‘output’ and ‘signal’
This activity aims to develop students’ understanding of key terms such as ‘system’, ‘input’, ‘process’, ‘output’, and ‘signal’, fostering critical thinking and independent investigation skills.
Our ‘Time for a Game’ scheme of work offers an engaging electronics context, allowing students to delve into infrared technologies as seen in popular devices like the Nintendo Wii.
This lesson plan helps leaners understand the core components that make up the devices they use every day. By learning about systems, inputs, processes, outputs, and signals, they will begin to see the world around them in a new light.
This is one of a set of resources developed to aid the teaching of the secondary national curriculum, particularly KS3. It has been designed to support the delivery of key topics within maths, science and design and technology (DT).
Activity: Developing an understanding of the terms ‘system’, ‘input’, ‘process’, ‘output’ and ‘signal’
In this activity, students will work in pairs to define key terms and identify these features in common products using the ‘Inputs and Outputs of Design’ presentation.
They will explore the concept of a system as a collection of parts designed to carry out a function, and learn how inputs activate the system, while outputs are activated by the process. They will also delve into the role of signals in transmitting information between different system blocks. To reinforce this learning, the Wii film will provide a practical example of these concepts at work.
The engineering context
This lesson plan provides an engaging introduction to engineering principles, as students learn about the components that make up the systems around them. Understanding the inputs, processes, outputs, and signals of a system is foundational to engineering and design. This activity will inspire students to consider a career in engineering, as they gain insights into the creativity, critical thinking, and problem-solving involved in designing and understanding complex systems.
Suggested learning outcomes
Upon completion of this activity, students will have a clear understanding of the difference between input, process, and output in a system and be able to define these terms. They’ll be able to identify these features in common products, enhancing their understanding of the devices and technologies they interact with daily.
Download our activity sheet for free!
The activity sheet includes teachers’ notes, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved nations; England, Northern Ireland, Scotland and Wales.
All activity sheets and supporting resources are free to download (including film clips!), and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
Please do share your highlights with us @IETeducation